It is possible to divert ViewPoint’s geometric corrections to produce an image that fits a more personal vision.
By definition there is no recipe. Everything depends on the rendering you want to achieve. It is however possible to classify them in two families:
* the corrections diversion with playful goal
* the more creative use, with aesthetic or artistic aim
Give a playful aspect to an image
If ViewPoint corrects the distortions, it is also possible to accentuate it for a funny effect.
For example, applying a fisheye effect to an image by combining the pincushion distortion and volume distortion corrections with maximum intensity, or the opposite by creating a pseudo 3D effect from a fisheye lens correction .
Since we start from a flawless image, the distortion corrections lead to reverse deformations; for example, a barrel deformation is created using the pincushion correction.
Work on an image for an aesthetic or artistic rendering
The goal is not to have an absolutely faithful presentation of the scene but a personal interpretation remains however plausible. This obviously requires a fairly strict approach and it is often desirable to have thought the final effect from the shooting.
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